RUST METRICSFlight deck · live data
Data live Servers11,721 Players56,361 Populated3,397 Fresh wipes 3 h135 Scan5 min
‹ All servers188.243.182.136:28015
Offline Full Queue Fresh wipe Wipe due No query

Timeweb Cloud

Offline 188.243.182.136:28015 checked 39m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#5,620top 25%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75100:0006:0012:0019:0016:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 00:20 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Timeweb Cloud when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 7 hours.

When does Timeweb Cloud wipe?

Its rhythm cannot be told from the wipes of Timeweb Cloud on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 23 hours ago.

Tag meanings

How should you read the tags on Timeweb Cloud?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Timeweb Cloud. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Timeweb Cloud appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Timeweb Cloud: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does Timeweb Cloud sit in the rankings?

Ranking for Timeweb Cloud: #5,620 on seven-day player hours, top 25% of all ranked servers.

What is the population on Timeweb Cloud?

Reading for Timeweb Cloud: offline at this moment; last seen 39 minutes ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 01:00 UTC, averaging 1 players at that hour.

Server

What location is Timeweb Cloud hosted in?

Reading: location. Timeweb Cloud gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 188.243.182.136:28015.

What Rust version is Timeweb Cloud on?

Rust network protocol 2635 and build 168909 on Windows is the build Timeweb Cloud runs. Matching protocol is required to join. Let Steam update your game.

Is Timeweb Cloud up, and how often does it stay up?

Timeweb Cloud reports offline. The last reading came 39 minutes ago. Uptime for the last 2 full days: 34 of 48 hours, or 71%. The first sighting on Rust Metrics was 24 October 2026.

Settings and map

What settings and rules apply on Timeweb Cloud?

Check: gather rate. The name Timeweb Cloud does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Timeweb Cloud on?

The game generates a procedural map for Timeweb Cloud.

How to join

How do you connect to Timeweb Cloud?

To join: start Rust, press F1 and type client.connect 188.243.182.136:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.