RUST METRICSFlight deck · live data
Data live Servers11,880 Players89,250 Populated4,029 Fresh wipes 3 h159 Scan5 min
‹ All servers188.233.0.162:28015
Offline Full Queue Fresh wipe Wipe due No query

R_Server

Offline 188.233.0.162:28015 checked 6h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#11,379top 51%
Last wipe8h agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75115:0017:0018:0011:0012:0013:00Wiped Mon 26 Oct, 17:32 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:30 UTC8h ago – – running 0
Mon 26 Oct, 17:32 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does R_Server wipe, and when?

Its rhythm cannot be told from the wipes of R_Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 8 hours ago.

Tag meanings

How should you read the tags on R_Server?

Tags published by R_Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does R_Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry R_Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

What position does R_Server hold among Rust servers?

Player hours over seven days put R_Server at #11,379, in the top 51% of all ranked servers.

How full does R_Server get?

Reading for R_Server: offline at this moment; last seen 6 hours ago. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 12:00 UTC over the last 48 hours.

Operator and location

Which location does R_Server run from?

Reading: location. R_Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 188.233.0.162:28015.

What Rust version is R_Server on?

Reading: R_Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on R_Server, and is it online?

Check: connection. R_Server is offline at this moment. Last contact was 6 hours ago. Check: first contact. Rust Metrics logged it on 26 October 2026.

Rules and settings

What rules does R_Server enforce, and what are its settings?

Reading the name gives no gather rate for R_Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is R_Server on?

Procedural map on R_Server, made by the game's generator.

How to join

How do you connect to R_Server?

Check: join. Open Rust, press F1, then enter client.connect 188.233.0.162:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.