R_Server
Offline 188.233.0.162:28015 checked 6h ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:30 UTC8h ago | – | – | running | 0 |
| Mon 26 Oct, 17:32 UTC1d ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 782/825
- 48/250
- 119/250
- 393/500
- 253/300
- 188/300
Quick answers
from the figures on this pageReset cycle
How often does R_Server wipe, and when?
Its rhythm cannot be told from the wipes of R_Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 8 hours ago.
Tag meanings
How should you read the tags on R_Server?
Tags published by R_Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does R_Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry R_Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
What position does R_Server hold among Rust servers?
Player hours over seven days put R_Server at #11,379, in the top 51% of all ranked servers.
How full does R_Server get?
Reading for R_Server: offline at this moment; last seen 6 hours ago. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 12:00 UTC over the last 48 hours.
Operator and location
Which location does R_Server run from?
Reading: location. R_Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 188.233.0.162:28015.
What Rust version is R_Server on?
Reading: R_Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on R_Server, and is it online?
Check: connection. R_Server is offline at this moment. Last contact was 6 hours ago. Check: first contact. Rust Metrics logged it on 26 October 2026.
Rules and settings
What rules does R_Server enforce, and what are its settings?
Reading the name gives no gather rate for R_Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is R_Server on?
Procedural map on R_Server, made by the game's generator.
How to join
How do you connect to R_Server?
Check: join. Open Rust, press F1, then enter client.connect 188.233.0.162:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.