RUST METRICSFlight deck · live data
Data live Servers11,757 Players64,357 Populated3,442 Fresh wipes 3 h196 Scan5 min
‹ All servers188.190.212.147:28015
Offline Full Queue Fresh wipe Wipe due No query

myserver

Offline 188.190.212.147:28015 checked 43d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 1 /3

Players now

33% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,334no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does myserver wipe, and when?

Its rhythm cannot be told from the wipes of myserver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 15 hours ago.

Lists and filters

Which tags does myserver carry, and what do they mean?

These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does myserver appear in Rust Metrics lists and filters?

Rust Metrics lists featuring myserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does myserver sit in the rankings?

Player hours over seven days put myserver at #13,334, in the top – of all ranked servers.

What player count does myserver carry?

myserver is not responding; status offline, last seen 43 days 14 hours ago.

Server details

Which location does myserver run from?

No region tag on myserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 188.190.212.147:28015.

What Rust version is myserver on?

Rust network protocol 2633 and build 163794 on Windows is the build myserver runs. To get in, your game needs the same protocol; Steam applies the update.

Is myserver up, and how often does it stay up?

myserver reports offline. The last reading came 43 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 15 September 2026.

Settings and map

What rules does myserver enforce, and what are its settings?

Reading the name gives no gather rate for myserver. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is myserver on?

Procedural map on myserver, made by the game's generator.

How to join

What do you do to join myserver?

Check: join. Open Rust, press F1, then enter client.connect 188.190.212.147:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Game build reading: 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.