My Server Name
Offline 188.19.60.73:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
How often does My Server Name wipe, and when?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 40 days 12 hours ago the current world was made.
Tags
How should you read the tags on My Server Name?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from My Server Name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server Name?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #15,415 on seven-day player hours, top – of all ranked servers.
What player count does My Server Name carry?
Reading for My Server Name: offline at this moment; last seen 40 days 12 hours ago.
Server
What location is My Server Name hosted in?
No region comes from My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 188.19.60.73:28015.
What Rust version is My Server Name on?
Rust network protocol 2633 and build 164530 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Server Name, and is it online now?
Reading: offline. My Server Name last answered 40 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.
Map and rules
How is My Server Name configured, and what rules are in force?
Check: gather rate. The name My Server Name does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Server Name on?
Procedural map on My Server Name, made by the game's generator.
Connection
How do you connect to My Server Name?
Press F1 in Rust and enter client.connect 188.19.60.73:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.