nameserver
Offline 188.19.171.189:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 436/475
- 384/375
- 48/250
- 32/250
- 52/100
- 143/200
Quick answers
from the figures on this pageWipe timing
When does nameserver wipe?
Its rhythm cannot be told from the wipes of nameserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 24 days 5 hours ago the current world was made.
Tags
How should you read the tags on nameserver?
These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does nameserver appear in Rust Metrics lists and filters?
On Rust Metrics, nameserver sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does nameserver hold among Rust servers?
Ranking for nameserver: #14,278 on seven-day player hours, top 64% of all ranked servers.
What is the population on nameserver?
Status for nameserver: offline. Last seen 6 days 4 hours ago. Check: players over seven days. Average 0, peak 1.
Operator and location
What location is nameserver hosted in?
No region tag on nameserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 188.19.171.189:28015.
What Rust version is nameserver on?
Rust network protocol 2635 and build 168909 on Windows is the build nameserver runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on nameserver, and is it online?
Check: connection. nameserver is offline at this moment. Last contact was 6 days 4 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.
Map and rules
How is nameserver configured, and what rules are in force?
No gather rate appears in the name: nameserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
Which map is live on nameserver?
Procedural map on nameserver, made by the game's generator.
How to join
What do you do to join nameserver?
Check: join. Open Rust, press F1, then enter client.connect 188.19.171.189:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.