RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,293 Populated2,927 Fresh wipes 3 h93 Scan5 min
‹ All servers188.187.60.147:28016
Offline Full Queue Fresh wipe Wipe due No query

ПИТЕР Classic PvE [04.09]

Offline 188.187.60.147:28016 checked 44d ago

oxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 2 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#10,230no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does ПИТЕР Classic PvE [04.09] wipe, and when?

The rhythm of ПИТЕР Classic PvE [04.09]'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 54 days 22 hours ago the current world was made.

Lists and filters

Which tags does ПИТЕР Classic PvE [04.09] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Game build reading: 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod from ПИТЕР Classic PvE [04.09]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ПИТЕР Classic PvE [04.09] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry ПИТЕР Classic PvE [04.09]: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Player count

What position does ПИТЕР Classic PvE [04.09] hold among Rust servers?

Ranking for ПИТЕР Classic PvE [04.09]: #10,230 on seven-day player hours, top – of all ranked servers.

What player count does ПИТЕР Classic PvE [04.09] carry?

Reading for ПИТЕР Classic PvE [04.09]: offline at this moment; last seen 44 days 10 hours ago.

Server details

Which location does ПИТЕР Classic PvE [04.09] run from?

The name of ПИТЕР Classic PvE [04.09] points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 188.187.60.147:28016.

What Rust version is ПИТЕР Classic PvE [04.09] on?

Rust network protocol 2633 and build 162929 on Windows is the build ПИТЕР Classic PvE [04.09] runs. Matching protocol is required to join. Let Steam update your game.

Is ПИТЕР Classic PvE [04.09] up, and how often does it stay up?

ПИТЕР Classic PvE [04.09] reports offline. The last reading came 44 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is ПИТЕР Classic PvE [04.09] configured, and what rules are in force?

No gather rate appears in the name: ПИТЕР Classic PvE [04.09]. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is ПИТЕР Classic PvE [04.09] on?

Procedural map on ПИТЕР Classic PvE [04.09], made by the game's generator.

Connection

How do you connect to ПИТЕР Classic PvE [04.09]?

Press F1 in Rust and enter client.connect 188.187.60.147:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs162929
Build Game build reading: 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.