Test Server
Offline 188.173.40.11:28017 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:42 UTC3d ago | 2 | – | running | 1 |
| Sun 25 Oct, 23:14 UTC3d ago | 2 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 546/625
- 433/450
- 162/250
- 59/100
- 199/250
- 314/225
Quick answers
from the figures on this pageWipe schedule
What happens on Test Server when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does Test Server wipe?
The rhythm of Test Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 1 hours ago the current world was made.
Lists and filters
Which tags does Test Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Test Server?
On Rust Metrics, Test Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Test Server sit in the rankings?
Ranking for Test Server: #8,471 on seven-day player hours, top 38% of all ranked servers.
How full does Test Server get?
Reading for Test Server: offline at this moment; last seen 2 days 20 hours ago. Check: players over seven days. Average 1, peak 2.
Operator and location
Which location does Test Server run from?
No region comes from Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 188.173.40.11:28017.
What Rust version is Test Server on?
Rust network protocol 2635 and build 168909 on Linux is the build Test Server runs. Matching protocol is required to join. Let Steam update your game.
Is Test Server up, and how often does it stay up?
Check: connection. Test Server is offline at this moment. Last contact was 2 days 20 hours ago. Uptime for the last 3 full days: 5 of 72 hours, or 7%. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Test Server enforce, and what are its settings?
No gather rate appears in the name: Test Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.
What map is Test Server on?
Procedural map on Test Server, made by the game's generator.
How to join
What do you do to join Test Server?
Press F1 in Rust and enter client.connect 188.173.40.11:28017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.