DiedWorld
Offline 188.17.191.58:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 453/475
- 364/375
- 43/250
- 31/250
- 52/100
- 151/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does DiedWorld follow?
To tell the rhythm of DiedWorld, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 2 hours ago.
Lists and filters
How should you read the tags on DiedWorld?
Tags published by DiedWorld, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does DiedWorld appear in Rust Metrics lists and filters?
These Rust Metrics lists carry DiedWorld: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does DiedWorld sit in the rankings?
Player hours over seven days put DiedWorld at #11,937, in the top 54% of all ranked servers.
What player count does DiedWorld carry?
DiedWorld is not responding; status offline, last seen 3 days 17 hours ago. Check: players over seven days. Average 1, peak 1.
Server details
What location is DiedWorld hosted in?
No region tag on DiedWorld. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 188.17.191.58:28015.
What Rust version is DiedWorld on?
Rust network protocol 2635 and build 168909 on Windows is the build DiedWorld runs. Check: protocol. To join, your game must match; Steam handles the update.
Is DiedWorld up, and how often does it stay up?
Check: connection. DiedWorld is offline at this moment. Last contact was 3 days 17 hours ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.
Map and rules
What rules does DiedWorld enforce, and what are its settings?
Reading the name gives no gather rate for DiedWorld. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is DiedWorld on?
Procedural map on DiedWorld, made by the game's generator.
How to join
What do you do to join DiedWorld?
To join: start Rust, press F1 and type client.connect 188.17.191.58:28015. Or press Launch Rust here and Steam opens the game and connects you.