first_server
Offline 188.162.65.255:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 195/250
- 114/200
- 21/250
- 12/250
- 21/100
- 27/225
Quick answers
from the figures on this pageReset cycle
What wipe timing does first_server follow?
To tell the rhythm of first_server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 5 hours ago.
Lists and filters
Which tags does first_server carry, and what do they mean?
These are the tags first_server publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does first_server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry first_server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does first_server sit in the rankings?
Ranking for first_server: #13,766 on seven-day player hours, top 61% of all ranked servers.
How full does first_server get?
Reading for first_server: offline at this moment; last seen 23 days 3 hours ago.
Server details
Which location does first_server run from?
No region tag on first_server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 188.162.65.255:28015.
What Rust version is first_server on?
Rust network protocol 2634 and build 166652 on Windows is the build first_server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on first_server, and is it online?
Check: connection. first_server is offline at this moment. Last contact was 23 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Settings and map
What rules does first_server enforce, and what are its settings?
No gather rate appears in the name: first_server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is off. That is Valve's anti-cheat.
Which map is live on first_server?
Check: map. Procedural, generated by the game, on first_server.
How to join
How can you get onto first_server?
To join: start Rust, press F1 and type client.connect 188.162.65.255:28015. Or press Launch Rust here and Steam opens the game and connects you.