first_server
Offline 188.162.65.159:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/250
- 87/200
- 230/250
- 8/100
- 278/325
- 274/275
Quick answers
from the figures on this pageReset cycle
What wipe timing does first_server follow?
To tell the rhythm of first_server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 16 days 18 hours ago the current world was made.
Tags
Which tags does first_server carry, and what do they mean?
Tags published by first_server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does first_server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring first_server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does first_server hold among Rust servers?
Player hours over seven days put first_server at #12,521, in the top 56% of all ranked servers.
What player count does first_server carry?
first_server is not responding; status offline, last seen 2 days 12 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Where does first_server sit?
No region comes from first_server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 188.162.65.159:28015.
What Rust version is first_server on?
Reading: first_server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is first_server up, and how often does it stay up?
Check: connection. first_server is offline at this moment. Last contact was 2 days 12 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 27 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does first_server enforce, and what are its settings?
Reading the name gives no gather rate for first_server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
What map is first_server on?
The game generates a procedural map for first_server.
How to join
How do you connect to first_server?
To join: start Rust, press F1 and type client.connect 188.162.65.159:28015. Or press Launch Rust here and Steam opens the game and connects you.