first_server
Offline 188.162.64.210:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/250
- 142/200
- 16/250
- 19/250
- 14/100
- 62/200
Quick answers
from the figures on this pageWipe timing
How often does first_server wipe, and when?
Its rhythm cannot be told from the wipes of first_server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 15 days 20 hours ago the current world was made.
Tags
Which tags does first_server carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from first_server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show first_server?
On Rust Metrics, first_server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does first_server hold among Rust servers?
Ranking for first_server: #14,229 on seven-day player hours, top 64% of all ranked servers.
How full does first_server get?
Reading for first_server: offline at this moment; last seen 7 days 18 hours ago.
Operator and location
Where does first_server sit?
No region tag on first_server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 188.162.64.210:28015.
What Rust version is first_server on?
Reading: first_server, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on first_server, and is it online?
Check: connection. first_server is offline at this moment. Last contact was 7 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.
Map and rules
What rules does first_server enforce, and what are its settings?
Check: gather rate. The name first_server does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
Which map is live on first_server?
Check: map. Procedural, generated by the game, on first_server.
How to join
What do you do to join first_server?
To join: start Rust, press F1 and type client.connect 188.162.64.210:28015. Or press Launch Rust here and Steam opens the game and connects you.