My Server Name
Offline 188.162.6.129:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 265/300
- 18/250
- 34/250
- 126/200
- 45/200
- 52/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Server Name follow?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 17 days 15 hours ago the current world was made.
Tag meanings
How should you read the tags on My Server Name?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server Name?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #14,347, in the top 65% of all ranked servers.
What player count does My Server Name carry?
Status for My Server Name: offline. Last seen 17 days 15 hours ago.
Operator and location
What location is My Server Name hosted in?
Reading: location. My Server Name gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 188.162.6.129:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Server Name, and is it online?
Reading: offline. My Server Name last answered 17 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Map and rules
What rules does My Server Name enforce, and what are its settings?
No gather rate appears in the name: My Server Name. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Join
How do you connect to My Server Name?
To join: start Rust, press F1 and type client.connect 188.162.6.129:28015. Or press Launch Rust here and Steam opens the game and connects you.