RunOnFlux.com
Online 188.155.216.198:28015 checked 11m ago
Server instruments
last reading Fri 00:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 51 · below 20 is lag, below 10 is badEntities
48 h range 102,217–121,352 · memory 2,337 MBUptime
0 h 38 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 58/250
- 97/200
- 290/350
- 15/100
- 358/450
- 279/325
Quick answers
from the figures on this pageWipe timing
When does RunOnFlux.com wipe?
To tell the rhythm of RunOnFlux.com, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 7 hours ago.
Tag meanings
Which tags does RunOnFlux.com carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from RunOnFlux.com. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RunOnFlux.com appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RunOnFlux.com: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does RunOnFlux.com sit in the rankings?
Player hours over seven days put RunOnFlux.com at #15,269, in the top 69% of all ranked servers.
How full does RunOnFlux.com get?
Current headcount on RunOnFlux.com: 0 players, 50 slots available. Check: player average. 0 over the last seven days.
Server
Where does RunOnFlux.com sit?
Reading: location. RunOnFlux.com gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 188.155.216.198:28015.
What Rust version is RunOnFlux.com on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RunOnFlux.com. Matching protocol is required to join. Let Steam update your game.
How does RunOnFlux.com perform?
Reading: 64 server fps on average across the last 48 hours. It never dropped below 51. Check: entities. The peak was 121,352, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,266 MB. Expect lag when fps falls and entities climb.
Is RunOnFlux.com up, and how often does it stay up?
Check: connection. RunOnFlux.com is online at this moment. Check: restart. The uptime it reports puts the last restart about 38 minutes ago. Uptime for the last 7 full days: 156 of 168 hours, or 93%. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Settings and map
What rules does RunOnFlux.com enforce, and what are its settings?
Reading the name gives no gather rate for RunOnFlux.com. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on RunOnFlux.com?
Size 4,500 and seed 1337: the game generates the procedural map on RunOnFlux.com from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join RunOnFlux.com?
Press F1 in Rust and enter client.connect 188.155.216.198:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.