MapGen
Offline 188.146.136.1:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 434/475
- 226/225
- 27/250
- 30/250
- 139/200
- 46/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does MapGen follow?
Its rhythm cannot be told from the wipes of MapGen on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 12 hours ago.
Tags
Which tags does MapGen carry, and what do they mean?
These are the tags MapGen publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MapGen appear in Rust Metrics lists and filters?
On Rust Metrics, MapGen sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does MapGen hold among Rust servers?
Ranking for MapGen: #16,920 on seven-day player hours, top 71% of all ranked servers.
How full does MapGen get?
Status for MapGen: offline. Last seen 29 days 12 hours ago.
Server
Which location does MapGen run from?
No region tag on MapGen. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 188.146.136.1:28015.
What Rust version is MapGen on?
Reading: MapGen, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is MapGen up, and how often does it stay up?
MapGen reports offline. The last reading came 29 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 28 September 2026.
Settings and map
How is MapGen configured, and what rules are in force?
Check: gather rate. The name MapGen does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is MapGen on?
The game generates a procedural map for MapGen.
How to join
How can you get onto MapGen?
Press F1 in Rust and enter client.connect 188.146.136.1:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.