MantaScope Rust test
Offline 188.143.83.131:28115 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 85/250
- 116/200
- 407/450
- 24/100
- 484/525
- 371/425
Quick answers
from the figures on this pageReset cycle
What wipe timing does MantaScope Rust test follow?
The rhythm of MantaScope Rust test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 35 days 1 hours ago.
Tags
How should you read the tags on MantaScope Rust test?
Tags published by MantaScope Rust test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show MantaScope Rust test?
On Rust Metrics, MantaScope Rust test sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does MantaScope Rust test sit in the rankings?
Player hours over seven days put MantaScope Rust test at #16,089, in the top 71% of all ranked servers.
How full does MantaScope Rust test get?
Status for MantaScope Rust test: offline. Last seen 35 days 1 hours ago.
Operator and location
What location is MantaScope Rust test hosted in?
Reading: location. MantaScope Rust test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 188.143.83.131:28115.
What Rust version is MantaScope Rust test on?
Rust network protocol 2633 and build 165217 on Linux is the build MantaScope Rust test runs. To get in, your game needs the same protocol; Steam applies the update.
Is MantaScope Rust test up, and how often does it stay up?
MantaScope Rust test reports offline. The last reading came 35 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 24 September 2026.
Map and rules
What settings and rules apply on MantaScope Rust test?
Check: gather rate. The name MantaScope Rust test does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
Which map is live on MantaScope Rust test?
The game generates a procedural map for MantaScope Rust test.
How to join
What do you do to join MantaScope Rust test?
Check: join. Open Rust, press F1, then enter client.connect 188.143.83.131:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.