My Server
Offline 188.134.80.163:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 199/250
- 176/200
- 14/250
- 16/250
- 18/100
- 100/200
Quick answers
from the figures on this pageWipe timing
How often does My Server wipe, and when?
The rhythm of My Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 21 hours ago.
Lists and filters
How should you read the tags on My Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from My Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server?
These Rust Metrics lists carry My Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My Server hold among Rust servers?
Ranking for My Server: #13,296 on seven-day player hours, top – of all ranked servers.
What is the population on My Server?
Status for My Server: offline. Last seen 41 days 16 hours ago.
Operator and location
Which location does My Server run from?
No region tag on My Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 188.134.80.163:28015.
What Rust version is My Server on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by My Server. Matching protocol is required to join. Let Steam update your game.
Is My Server up, and how often does it stay up?
Reading: offline. My Server last answered 41 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does My Server enforce, and what are its settings?
Check: gather rate. The name My Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is My Server on?
The game generates a procedural map for My Server.
Connection
How can you get onto My Server?
To join: start Rust, press F1 and type client.connect 188.134.80.163:28015. Or press Launch Rust here and Steam opens the game and connects you.