┬лMy
Offline 188.130.209.101:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 392/425
- 458/500
- 984/1000
- 56/100
- 989/1000
- 786/800
Quick answers
from the figures on this pageWipe schedule
What wipe timing does ┬лMy follow?
To tell the rhythm of ┬лMy, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 49 days 2 hours ago.
Tags
How should you read the tags on ┬лMy?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from ┬лMy. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ┬лMy appear in Rust Metrics lists and filters?
On Rust Metrics, ┬лMy sits in these lists: EU Rust servers, checked and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does ┬лMy sit in the rankings?
Player hours over seven days put ┬лMy at #13,253, in the top – of all ranked servers.
How full does ┬лMy get?
┬лMy is not responding; status offline, last seen 41 days 1 hours ago.
Operator and location
Where does ┬лMy sit?
The name of ┬лMy points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 188.130.209.101:28015.
What Rust version is ┬лMy on?
Rust network protocol 2633 and build 163794 on Windows is the build ┬лMy runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on ┬лMy, and is it online?
┬лMy reports offline. The last reading came 41 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.
Rules and settings
What settings and rules apply on ┬лMy?
No gather rate appears in the name: ┬лMy. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on ┬лMy?
Check: map. Procedural, generated by the game, on ┬лMy.
Connection
How can you get onto ┬лMy?
To join: start Rust, press F1 and type client.connect 188.130.209.101:28015. Or press Launch Rust here and Steam opens the game and connects you.