RustMate export
Offline 188.130.159.7:28300 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 17:59 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/250
- 125/200
- 14/250
- 17/250
- 13/100
- 41/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustMate export?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does RustMate export follow?
To tell the rhythm of RustMate export, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 9 hours ago the current world was made.
Tag meanings
Which tags does RustMate export carry, and what do they mean?
Tags published by RustMate export, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustMate export appear in Rust Metrics lists and filters?
On Rust Metrics, RustMate export sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does RustMate export hold among Rust servers?
Ranking for RustMate export: #15,351 on seven-day player hours, top 69% of all ranked servers.
What is the population on RustMate export?
Reading for RustMate export: offline at this moment; last seen 5 days 9 hours ago. A seven-day average of 0 players is the reading.
Server details
What location is RustMate export hosted in?
Reading: location. RustMate export gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 188.130.159.7:28300.
What Rust version is RustMate export on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by RustMate export. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RustMate export, and is it online?
Check: connection. RustMate export is offline at this moment. Last contact was 5 days 9 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does RustMate export enforce, and what are its settings?
Reading the name gives no gather rate for RustMate export. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
How to join
What do you do to join RustMate export?
Press F1 in Rust and enter client.connect 188.130.159.7:28300. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.