RustMate export
Offline 188.130.159.7:28215 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:18 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:47 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:04 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 03:07 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 03:03 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 02:57 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 02:53 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 02:39 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:55 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:38 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:18 UTC6d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 81/300
- 64/100
- 65/100
- 9/150
- 4/150
- 9/500
Quick answers
from the figures on this pageWipe timing
How often does RustMate export wipe, and when?
None of the resets on RustMate export counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.
Lists and filters
Which tags does RustMate export carry, and what do they mean?
These are the tags RustMate export publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustMate export?
These Rust Metrics lists carry RustMate export: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does RustMate export hold among Rust servers?
Ranking for RustMate export: #15,335 on seven-day player hours, top 69% of all ranked servers.
What is the population on RustMate export?
Status for RustMate export: offline. Last seen 5 days 12 hours ago. Seven-day reading: 0 players on average.
Server
Which location does RustMate export run from?
No region tag on RustMate export. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 188.130.159.7:28215.
What Rust version is RustMate export on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by RustMate export. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RustMate export, and is it online?
RustMate export reports offline. The last reading came 5 days 12 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 October 2026.
Map and rules
What rules does RustMate export enforce, and what are its settings?
Reading the name gives no gather rate for RustMate export. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustMate export?
The game generates a procedural map for RustMate export.
Join
How do you connect to RustMate export?
To join: start Rust, press F1 and type client.connect 188.130.159.7:28215. Or press Launch Rust here and Steam opens the game and connects you.