RustMate local research
Offline 188.130.157.7:28215 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:33 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 372/425
- 458/500
- 988/1000
- 59/100
- 992/1000
- 30/250
Quick answers
from the figures on this pageReset cycle
What happens on RustMate local research when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does RustMate local research follow?
The rhythm of RustMate local research's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 8 hours ago.
Tag meanings
How should you read the tags on RustMate local research?
Tags published by RustMate local research, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustMate local research?
Rust Metrics lists featuring RustMate local research: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does RustMate local research hold among Rust servers?
Ranking for RustMate local research: #15,327 on seven-day player hours, top 69% of all ranked servers.
What is the population on RustMate local research?
Status for RustMate local research: offline. Last seen 2 days 6 hours ago. A seven-day average of 0 players is the reading.
Server details
Where does RustMate local research sit?
No region tag on RustMate local research. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 188.130.157.7:28215.
What Rust version is RustMate local research on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by RustMate local research. Check: protocol. To join, your game must match; Steam handles the update.
Is RustMate local research up, and how often does it stay up?
RustMate local research reports offline. The last reading came 2 days 6 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Check: first contact. Rust Metrics logged it on 27 October 2026.
Settings and map
What settings and rules apply on RustMate local research?
Reading the name gives no gather rate for RustMate local research. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
How to join
How can you get onto RustMate local research?
Press F1 in Rust and enter client.connect 188.130.157.7:28215. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.