RUST METRICSFlight deck · live data
Data live Servers11,633 Players55,123 Populated3,183 Fresh wipes 3 h136 Scan5 min
‹ All servers188.123.217.146:28015
Offline Full Queue Fresh wipe Wipe due No query

TestowySerwerNvidia

Offline 188.123.217.146:28015 checked 18d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,470top 61%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does TestowySerwerNvidia wipe, and when?

The rhythm of TestowySerwerNvidia's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 8 hours ago.

Tag meanings

How should you read the tags on TestowySerwerNvidia?

Tags published by TestowySerwerNvidia, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does TestowySerwerNvidia appear in Rust Metrics lists and filters?

These Rust Metrics lists carry TestowySerwerNvidia: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does TestowySerwerNvidia sit in the rankings?

Ranking for TestowySerwerNvidia: #13,470 on seven-day player hours, top 61% of all ranked servers.

How full does TestowySerwerNvidia get?

TestowySerwerNvidia is not responding; status offline, last seen 18 days 7 hours ago.

Server

What location is TestowySerwerNvidia hosted in?

Reading: location. TestowySerwerNvidia gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 188.123.217.146:28015.

What Rust version is TestowySerwerNvidia on?

Reading: TestowySerwerNvidia, Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is TestowySerwerNvidia up, and how often does it stay up?

TestowySerwerNvidia reports offline. The last reading came 18 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 12 October 2026.

Map and rules

What rules does TestowySerwerNvidia enforce, and what are its settings?

Reading the name gives no gather rate for TestowySerwerNvidia. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on TestowySerwerNvidia?

Procedural map on TestowySerwerNvidia, made by the game's generator.

Join

How can you get onto TestowySerwerNvidia?

Check: join. Open Rust, press F1, then enter client.connect 188.123.217.146:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.