myserver
Offline 188.0.179.55:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 468/575
- 280/400
- 40/250
- 34/250
- 84/150
- 104/200
Quick answers
from the figures on this pageReset cycle
How often does myserver wipe, and when?
The rhythm of myserver's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 31 days 18 hours ago the current world was made.
Tags
How should you read the tags on myserver?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from myserver. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does myserver appear in Rust Metrics lists and filters?
On Rust Metrics, myserver sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does myserver sit in the rankings?
Player hours over seven days put myserver at #14,544, in the top 61% of all ranked servers.
What player count does myserver carry?
Reading for myserver: offline at this moment; last seen 30 days 19 hours ago.
Server details
Where does myserver sit?
Reading: location. myserver gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 188.0.179.55:28015.
What Rust version is myserver on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by myserver. To get in, your game needs the same protocol; Steam applies the update.
How reliable is myserver, and is it online now?
Check: connection. myserver is offline at this moment. Last contact was 30 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 27 September 2026.
Settings and map
How is myserver configured, and what rules are in force?
Check: gather rate. The name myserver does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is myserver on?
Procedural map on myserver, made by the game's generator.
How to join
How can you get onto myserver?
Press F1 in Rust and enter client.connect 188.0.179.55:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.