okasha_server
Offline 188.0.114.67:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 18:40 UTC11d ago | 1 | – | running | 0 |
| Thu 15 Oct, 20:29 UTC12d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 20:35 UTC28d ago | 1 | halved by day 15 | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
What happens on okasha_server when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 15 it fell below half.
When does okasha_server wipe?
No next wipe can be predicted for okasha_server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 23 hours ago.
Tags
How should you read the tags on okasha_server?
Tags published by okasha_server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does okasha_server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry okasha_server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does okasha_server hold among Rust servers?
Player hours over seven days put okasha_server at #13,655, in the top 62% of all ranked servers.
How full does okasha_server get?
okasha_server is not responding; status offline, last seen 9 days 23 hours ago.
Operator and location
Where does okasha_server sit?
No region tag on okasha_server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 188.0.114.67:28015.
What Rust version is okasha_server on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by okasha_server. To get in, your game needs the same protocol; Steam applies the update.
How reliable is okasha_server, and is it online now?
Reading: offline. okasha_server last answered 9 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 29 September 2026.
Settings and map
What settings and rules apply on okasha_server?
No gather rate appears in the name: okasha_server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is okasha_server on?
Procedural map on okasha_server, made by the game's generator.
How to join
What do you do to join okasha_server?
Press F1 in Rust and enter client.connect 188.0.114.67:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.