RUST METRICSFlight deck · live data
Data live Servers11,811 Players72,496 Populated3,745 Fresh wipes 3 h138 Scan5 min
‹ All servers187.59.231.151:28015
Offline Full Queue Fresh wipe Wipe due No query

Vanilla Server

Offline 187.59.231.151:28015 checked 22d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,986top 71%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 23:54 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Vanilla Server?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 1 hours.

When does Vanilla Server wipe?

Its rhythm cannot be told from the wipes of Vanilla Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 21 hours ago the current world was made.

Tag meanings

Which tags does Vanilla Server carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Vanilla Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Vanilla Server appear in Rust Metrics lists and filters?

On Rust Metrics, Vanilla Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Vanilla Server hold among Rust servers?

Player hours over seven days put Vanilla Server at #15,986, in the top 71% of all ranked servers.

What player count does Vanilla Server carry?

Vanilla Server is not responding; status offline, last seen 22 days 9 hours ago.

Server details

What location is Vanilla Server hosted in?

No region tag on Vanilla Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 187.59.231.151:28015.

What Rust version is Vanilla Server on?

Rust network protocol 2634 and build 166652 on Windows is the build Vanilla Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is Vanilla Server up, and how often does it stay up?

Vanilla Server reports offline. The last reading came 22 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 4 October 2026.

Map and rules

What settings and rules apply on Vanilla Server?

No gather rate appears in the name: Vanilla Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Vanilla Server?

The game generates a procedural map for Vanilla Server.

Join

How can you get onto Vanilla Server?

Check: join. Open Rust, press F1, then enter client.connect 187.59.231.151:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.