RUST METRICSFlight deck · live data
Data live Servers11,622 Players33,162 Populated2,812 Fresh wipes 3 h74 Scan5 min
‹ All servers187.188.253.250:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Privado [Tailscale]

Offline 187.188.253.250:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,341top 69%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 28 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:20 UTC23d ago – – running 0
Mon 28 Sep, 03:19 UTC31d ago 0 – 7.3 days 0
Wed 23 Sep, 02:38 UTC36d ago 0 – 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust Privado [Tailscale]?

At their busiest, its recent wipes drew 0 players on average.

How often does Rust Privado [Tailscale] wipe, and when?

No next wipe can be predicted for Rust Privado [Tailscale], which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 20 hours ago.

Tag meanings

Which tags does Rust Privado [Tailscale] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Rust Privado [Tailscale]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Privado [Tailscale] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Privado [Tailscale]: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Rust Privado [Tailscale] sit in the rankings?

Ranking for Rust Privado [Tailscale]: #15,341 on seven-day player hours, top 69% of all ranked servers.

What is the population on Rust Privado [Tailscale]?

Reading for Rust Privado [Tailscale]: offline at this moment; last seen 27 hours ago. Check: player average. 0 over the last seven days.

Server details

Where does Rust Privado [Tailscale] sit?

No region tag on Rust Privado [Tailscale]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 187.188.253.250:28015.

What Rust version is Rust Privado [Tailscale] on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Privado [Tailscale]. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rust Privado [Tailscale], and is it online now?

Check: connection. Rust Privado [Tailscale] is offline at this moment. Last contact was 27 hours ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.

Settings and map

What rules does Rust Privado [Tailscale] enforce, and what are its settings?

No gather rate appears in the name: Rust Privado [Tailscale]. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Rust Privado [Tailscale]?

Procedural map on Rust Privado [Tailscale], made by the game's generator.

Connection

What do you do to join Rust Privado [Tailscale]?

To join: start Rust, press F1 and type client.connect 187.188.253.250:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.