RUST METRICSFlight deck · live data
Data live Servers11,732 Players72,530 Populated3,645 Fresh wipes 3 h128 Scan5 min
‹ All servers187.15.95.205:28015
Offline Full Queue Fresh wipe Wipe due No query

Private LAN Rust Server

Offline 187.15.95.205:28015 checked 26d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,826top 60%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:54 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Private LAN Rust Server?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.

How often does Private LAN Rust Server wipe, and when?

The rhythm of Private LAN Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 5 hours ago.

Tags

How should you read the tags on Private LAN Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Private LAN Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Private LAN Rust Server?

Rust Metrics lists featuring Private LAN Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Private LAN Rust Server sit in the rankings?

Ranking for Private LAN Rust Server: #13,826 on seven-day player hours, top 60% of all ranked servers.

What player count does Private LAN Rust Server carry?

Private LAN Rust Server is not responding; status offline, last seen 26 days 4 hours ago.

Operator and location

What location is Private LAN Rust Server hosted in?

Reading: location. Private LAN Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 187.15.95.205:28015.

What Rust version is Private LAN Rust Server on?

Rust network protocol 2634 and build 166586 on Linux is the build Private LAN Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Private LAN Rust Server, and is it online?

Reading: offline. Private LAN Rust Server last answered 26 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.

Settings and map

What settings and rules apply on Private LAN Rust Server?

Reading the name gives no gather rate for Private LAN Rust Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Private LAN Rust Server on?

The game generates a procedural map for Private LAN Rust Server.

Join

How can you get onto Private LAN Rust Server?

Press F1 in Rust and enter client.connect 187.15.95.205:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build The server runs game build 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.