RUST METRICSFlight deck · live data
Data live Servers11,694 Players52,148 Populated3,104 Fresh wipes 3 h108 Scan5 min
‹ All servers187.15.88.101:28015
Offline Full Queue Fresh wipe Wipe due No query

Private LAN Rust Server

Offline 187.15.88.101:28015 checked 17d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,479top 71%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Private LAN Rust Server wipe?

The rhythm of Private LAN Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 18 hours ago.

Tag meanings

Which tags does Private LAN Rust Server carry, and what do they mean?

Tags published by Private LAN Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): The server runs game build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Private LAN Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Private LAN Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Private LAN Rust Server sit in the rankings?

Player hours over seven days put Private LAN Rust Server at #15,479, in the top 71% of all ranked servers.

What player count does Private LAN Rust Server carry?

Reading for Private LAN Rust Server: offline at this moment; last seen 17 days 5 hours ago.

Operator and location

Which location does Private LAN Rust Server run from?

No region tag on Private LAN Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 187.15.88.101:28015.

What Rust version is Private LAN Rust Server on?

Reading: Private LAN Rust Server, Rust network protocol 2634 and build 167058, Linux. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Private LAN Rust Server, and is it online?

Reading: offline. Private LAN Rust Server last answered 17 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.

Map and rules

What rules does Private LAN Rust Server enforce, and what are its settings?

No gather rate appears in the name: Private LAN Rust Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Private LAN Rust Server?

Check: map. Procedural, generated by the game, on Private LAN Rust Server.

Connection

How can you get onto Private LAN Rust Server?

To join: start Rust, press F1 and type client.connect 187.15.88.101:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167058
Build The server runs game build 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.