Server name on in-game server list
Offline 187.15.80.80:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 235/300
- 14/250
- 22/250
- 113/200
- 47/200
- 42/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Server name on in-game server list follow?
The rhythm of Server name on in-game server list's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 32 days 19 hours ago the current world was made.
Tags
Which tags does Server name on in-game server list carry, and what do they mean?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Server name on in-game server list: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Server name on in-game server list hold among Rust servers?
Ranking for Server name on in-game server list: #16,943 on seven-day player hours, top 71% of all ranked servers.
How full does Server name on in-game server list get?
Reading for Server name on in-game server list: offline at this moment; last seen 30 days 7 hours ago.
Server details
Where does Server name on in-game server list sit?
No region tag on Server name on in-game server list. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 187.15.80.80:28015.
What Rust version is Server name on in-game server list on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Server name on in-game server list. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Server name on in-game server list, and is it online?
Check: connection. Server name on in-game server list is offline at this moment. Last contact was 30 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 27 September 2026.
Settings and map
How is Server name on in-game server list configured, and what rules are in force?
Reading the name gives no gather rate for Server name on in-game server list. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Server name on in-game server list?
The game generates a procedural map for Server name on in-game server list.
Connection
What do you do to join Server name on in-game server list?
Check: join. Open Rust, press F1, then enter client.connect 187.15.80.80:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.