Name of Server as Shown on the Client Server List
Offline 187.14.91.55:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 459/525
- 28/250
- 48/250
- 212/275
- 79/200
- 94/150
Quick answers
from the figures on this pageWipe schedule
How often does Name of Server as Shown on the Client Server List wipe, and when?
To tell the rhythm of Name of Server as Shown on the Client Server List, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 2 hours ago.
Lists and filters
How should you read the tags on Name of Server as Shown on the Client Server List?
Tags published by Name of Server as Shown on the Client Server List, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Name of Server as Shown on the Client Server List hold among Rust servers?
Ranking for Name of Server as Shown on the Client Server List: #15,986 on seven-day player hours, top 71% of all ranked servers.
What player count does Name of Server as Shown on the Client Server List carry?
Status for Name of Server as Shown on the Client Server List: offline. Last seen 22 days 17 hours ago.
Operator and location
What location is Name of Server as Shown on the Client Server List hosted in?
Reading: location. Name of Server as Shown on the Client Server List gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 187.14.91.55:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 166652 on Windows is the build Name of Server as Shown on the Client Server List runs. To get in, your game needs the same protocol; Steam applies the update.
Is Name of Server as Shown on the Client Server List up, and how often does it stay up?
Name of Server as Shown on the Client Server List reports offline. The last reading came 22 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 5 October 2026.
Settings and map
What settings and rules apply on Name of Server as Shown on the Client Server List?
Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Name of Server as Shown on the Client Server List on?
Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.
Connection
How can you get onto Name of Server as Shown on the Client Server List?
To join: start Rust, press F1 and type client.connect 187.14.91.55:28015. Or press Launch Rust here and Steam opens the game and connects you.