RUST METRICSFlight deck · live data
Data live Servers11,643 Players45,616 Populated3,092 Fresh wipes 3 h115 Scan5 min
‹ All servers187.13.19.211:28015
Offline Full Queue Fresh wipe Wipe due No query

Server name on in-game server list

Offline 187.13.19.211:28015 checked 15h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#11,801top 53%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75109:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Server name on in-game server list wipe, and when?

Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 12 hours ago the current world was made.

Tag meanings

Which tags does Server name on in-game server list carry, and what do they mean?

Tags published by Server name on in-game server list, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Server name on in-game server list?

These Rust Metrics lists carry Server name on in-game server list: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Server name on in-game server list hold among Rust servers?

Ranking for Server name on in-game server list: #11,801 on seven-day player hours, top 53% of all ranked servers.

What player count does Server name on in-game server list carry?

Status for Server name on in-game server list: offline. Last seen 15 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 10:00 UTC, averaging 1 players at that hour.

Server

Which location does Server name on in-game server list run from?

Reading: location. Server name on in-game server list gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 187.13.19.211:28015.

What Rust version is Server name on in-game server list on?

Rust network protocol 2635 and build 168909 on Windows is the build Server name on in-game server list runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Server name on in-game server list, and is it online now?

Check: connection. Server name on in-game server list is offline at this moment. Last contact was 15 hours ago. The first sighting on Rust Metrics was 27 October 2026.

Settings and map

What rules does Server name on in-game server list enforce, and what are its settings?

No gather rate appears in the name: Server name on in-game server list. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Server name on in-game server list on?

Procedural map on Server name on in-game server list, made by the game's generator.

How to join

How can you get onto Server name on in-game server list?

Check: join. Open Rust, press F1, then enter client.connect 187.13.19.211:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.