RUST METRICSFlight deck · live data
Data live Servers11,655 Players43,200 Populated2,897 Fresh wipes 3 h105 Scan5 min
‹ All servers187.13.19.150:28015
Offline Full Queue Fresh wipe Wipe due No query

Server name on in-game server list

Offline 187.13.19.150:28015 checked 30d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,545top 61%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Server name on in-game server list wipe?

To tell the rhythm of Server name on in-game server list, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 34 days 1 hours ago the current world was made.

Tags

How should you read the tags on Server name on in-game server list?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs165948 (Build): The server runs game build 165948; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Server name on in-game server list. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Server name on in-game server list appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Server name on in-game server list: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Server name on in-game server list sit in the rankings?

Player hours over seven days put Server name on in-game server list at #14,545, in the top 61% of all ranked servers.

How full does Server name on in-game server list get?

Status for Server name on in-game server list: offline. Last seen 30 days 16 hours ago.

Server details

Which location does Server name on in-game server list run from?

No region comes from Server name on in-game server list. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 187.13.19.150:28015.

What Rust version is Server name on in-game server list on?

Version check: Rust network protocol 2634 and build 165948 on Windows, run by Server name on in-game server list. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Server name on in-game server list, and is it online now?

Server name on in-game server list reports offline. The last reading came 30 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.

Rules and settings

How is Server name on in-game server list configured, and what rules are in force?

Reading the name gives no gather rate for Server name on in-game server list. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Server name on in-game server list?

Procedural map on Server name on in-game server list, made by the game's generator.

Connection

What do you do to join Server name on in-game server list?

Press F1 in Rust and enter client.connect 187.13.19.150:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs165948
Build The server runs game build 165948.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.