My Server
Offline 187.13.176.188:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 581/575
- 365/400
- 37/250
- 44/250
- 164/200
- 74/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Server follow?
To tell the rhythm of My Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 54 days 16 hours ago the current world was made.
Tags
How should you read the tags on My Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from My Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Server hold among Rust servers?
Ranking for My Server: #13,319 on seven-day player hours, top – of all ranked servers.
How full does My Server get?
Status for My Server: offline. Last seen 38 days 8 hours ago.
Operator and location
Which location does My Server run from?
No region tag on My Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 187.13.176.188:28015.
What Rust version is My Server on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by My Server. Matching protocol is required to join. Let Steam update your game.
Is My Server up, and how often does it stay up?
My Server reports offline. The last reading came 38 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Settings and map
What rules does My Server enforce, and what are its settings?
No gather rate appears in the name: My Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is My Server on?
Procedural map on My Server, made by the game's generator.
How to join
How can you get onto My Server?
Check: join. Open Rust, press F1, then enter client.connect 187.13.176.188:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.