My Server
Offline 187.13.176.157:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 310/325
- 379/425
- 968/1000
- 47/100
- 987/1000
- 782/800
Quick answers
from the figures on this pageReset cycle
When does My Server wipe?
To tell the rhythm of My Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 56 days 1 hours ago the current world was made.
Lists and filters
Which tags does My Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from My Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Server hold among Rust servers?
Player hours over seven days put My Server at #13,337, in the top – of all ranked servers.
What player count does My Server carry?
Reading for My Server: offline at this moment; last seen 43 days 18 hours ago.
Operator and location
Where does My Server sit?
No region comes from My Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 187.13.176.157:28015.
What Rust version is My Server on?
Rust network protocol 2633 and build 163794 on Windows is the build My Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Server, and is it online now?
My Server reports offline. The last reading came 43 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Map and rules
What rules does My Server enforce, and what are its settings?
Check: gather rate. The name My Server does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Server on?
The game generates a procedural map for My Server.
Join
What do you do to join My Server?
Check: join. Open Rust, press F1, then enter client.connect 187.13.176.157:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.