RUST METRICSFlight deck · live data
Data live Servers11,806 Players72,381 Populated3,700 Fresh wipes 3 h114 Scan5 min
‹ All servers187.13.143.87:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server

Offline 187.13.143.87:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#9,353top 42%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does My Server wipe, and when?

Its rhythm cannot be told from the wipes of My Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 1 hours ago the current world was made.

Tag meanings

How should you read the tags on My Server?

Tags published by My Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does My Server hold among Rust servers?

Ranking for My Server: #9,353 on seven-day player hours, top 42% of all ranked servers.

How full does My Server get?

Status for My Server: offline. Last seen 6 days 19 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

What location is My Server hosted in?

No region tag on My Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 187.13.143.87:28015.

What Rust version is My Server on?

Reading: My Server, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Server, and is it online?

Check: connection. My Server is offline at this moment. Last contact was 6 days 19 hours ago. Uptime for the last 6 full days: 2 of 144 hours, or 1%. Check: first contact. Rust Metrics logged it on 21 October 2026.

Map and rules

What rules does My Server enforce, and what are its settings?

Check: gather rate. The name My Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Server?

Check: map. Procedural, generated by the game, on My Server.

Join

How can you get onto My Server?

Check: join. Open Rust, press F1, then enter client.connect 187.13.143.87:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.