My Server
Offline 187.13.143.236:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/250
- 136/200
- 14/250
- 21/250
- 12/100
- 52/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Server follow?
Its rhythm cannot be told from the wipes of My Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 10 hours ago.
Tags
How should you read the tags on My Server?
These are the tags My Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Server appear in Rust Metrics lists and filters?
On Rust Metrics, My Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does My Server sit in the rankings?
Ranking for My Server: #14,544 on seven-day player hours, top 66% of all ranked servers.
What player count does My Server carry?
Reading for My Server: offline at this moment; last seen 20 days 4 hours ago.
Server details
What location is My Server hosted in?
No region tag on My Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 187.13.143.236:28015.
What Rust version is My Server on?
Rust network protocol 2634 and build 167231 on Windows is the build My Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is My Server up, and how often does it stay up?
Check: connection. My Server is offline at this moment. Last contact was 20 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on My Server?
Reading the name gives no gather rate for My Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Server?
The game generates a procedural map for My Server.
Join
What do you do to join My Server?
Press F1 in Rust and enter client.connect 187.13.143.236:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.