RUST METRICSFlight deck · live data
Data live Servers11,889 Players101,018 Populated3,946 Fresh wipes 3 h400 Scan5 min
‹ All servers186.78.189.162:27015
Offline Full Queue Fresh wipe Wipe due No query

PURO PALO

Offline 186.78.189.162:27015 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 3 /10

Players now

30% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#10,819top 50%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does PURO PALO follow?

Its rhythm cannot be told from the wipes of PURO PALO on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 14 hours ago.

Tag meanings

Which tags does PURO PALO carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from PURO PALO. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show PURO PALO?

Rust Metrics lists featuring PURO PALO: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does PURO PALO sit in the rankings?

Ranking for PURO PALO: #10,819 on seven-day player hours, top 50% of all ranked servers.

How full does PURO PALO get?

PURO PALO is not responding; status offline, last seen 16 days 12 hours ago.

Server

What location is PURO PALO hosted in?

No region comes from PURO PALO. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 186.78.189.162:27015.

What Rust version is PURO PALO on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by PURO PALO. To get in, your game needs the same protocol; Steam applies the update.

Is PURO PALO up, and how often does it stay up?

Check: connection. PURO PALO is offline at this moment. Last contact was 16 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 October 2026.

Rules and settings

How is PURO PALO configured, and what rules are in force?

Reading the name gives no gather rate for PURO PALO. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on PURO PALO?

The game generates a procedural map for PURO PALO.

Connection

How do you connect to PURO PALO?

Check: join. Open Rust, press F1, then enter client.connect 186.78.189.162:27015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build Game build reading: 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.