Tata
Offline 186.189.244.226:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 434/500
- 457/475
- 981/1000
- 64/100
- 989/1000
- 23/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does Tata follow?
Its rhythm cannot be told from the wipes of Tata on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 43 days 3 hours ago.
Lists and filters
Which tags does Tata carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Tata. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Tata appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Tata: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Tata hold among Rust servers?
Ranking for Tata: #14,302 on seven-day player hours, top 66% of all ranked servers.
How full does Tata get?
Status for Tata: offline. Last seen 35 days 20 hours ago.
Operator and location
What location is Tata hosted in?
No region comes from Tata. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 186.189.244.226:28015.
What Rust version is Tata on?
Reading: Tata, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Tata, and is it online?
Check: connection. Tata is offline at this moment. Last contact was 35 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Tata?
Reading the name gives no gather rate for Tata. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Tata on?
The game generates a procedural map for Tata.
Connection
What do you do to join Tata?
Press F1 in Rust and enter client.connect 186.189.244.226:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.