RUST METRICSFlight deck · live data
Data live Servers11,682 Players55,436 Populated3,376 Fresh wipes 3 h102 Scan5 min
‹ All servers186.151.48.6:28015
Offline Full Queue Fresh wipe Wipe due No query

Server Local MrSuave

Offline 186.151.48.6:28015 checked 39d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,312no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Server Local MrSuave follow?

To tell the rhythm of Server Local MrSuave, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 54 days ago.

Tags

How should you read the tags on Server Local MrSuave?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Server Local MrSuave. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Server Local MrSuave?

Rust Metrics lists featuring Server Local MrSuave: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Server Local MrSuave hold among Rust servers?

Player hours over seven days put Server Local MrSuave at #13,312, in the top – of all ranked servers.

What is the population on Server Local MrSuave?

Server Local MrSuave is not responding; status offline, last seen 39 days 5 hours ago.

Server details

Which location does Server Local MrSuave run from?

Reading: location. Server Local MrSuave gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 186.151.48.6:28015.

What Rust version is Server Local MrSuave on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by Server Local MrSuave. Check: protocol. To join, your game must match; Steam handles the update.

Is Server Local MrSuave up, and how often does it stay up?

Server Local MrSuave reports offline. The last reading came 39 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.

Rules and settings

How is Server Local MrSuave configured, and what rules are in force?

Reading the name gives no gather rate for Server Local MrSuave. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Server Local MrSuave?

The game generates a procedural map for Server Local MrSuave.

Join

How do you connect to Server Local MrSuave?

Check: join. Open Rust, press F1, then enter client.connect 186.151.48.6:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp4
Max players 4 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs162929
Build Game build reading: 162929.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.