RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h7 Scan5 min
‹ All servers186.151.48.13:28015
Offline Full Queue Fresh wipe Wipe due No query

Server Local MrSuave

Offline 186.151.48.13:28015 checked 30d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,957top 71%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Server Local MrSuave wipe, and when?

Its rhythm cannot be told from the wipes of Server Local MrSuave on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 54 days 10 hours ago the current world was made.

Lists and filters

How should you read the tags on Server Local MrSuave?

These are the tags Server Local MrSuave publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Server Local MrSuave?

Rust Metrics lists featuring Server Local MrSuave: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Server Local MrSuave hold among Rust servers?

Ranking for Server Local MrSuave: #16,957 on seven-day player hours, top 71% of all ranked servers.

What player count does Server Local MrSuave carry?

Server Local MrSuave is not responding; status offline, last seen 30 days 21 hours ago.

Operator and location

Which location does Server Local MrSuave run from?

No region tag on Server Local MrSuave. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 186.151.48.13:28015.

What Rust version is Server Local MrSuave on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by Server Local MrSuave. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Server Local MrSuave, and is it online now?

Check: connection. Server Local MrSuave is offline at this moment. Last contact was 30 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Server Local MrSuave enforce, and what are its settings?

Reading the name gives no gather rate for Server Local MrSuave. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Server Local MrSuave on?

The game generates a procedural map for Server Local MrSuave.

Connection

How do you connect to Server Local MrSuave?

Press F1 in Rust and enter client.connect 186.151.48.13:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs162929
Build Build 162929.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.