myserver
Offline 185.92.139.70:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:17 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 271/300
- 229/250
- 19/250
- 24/250
- 24/100
- 95/200
Quick answers
from the figures on this pageWipe schedule
What happens on myserver when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 40 hours in.
When does myserver wipe?
Its rhythm cannot be told from the wipes of myserver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 15 hours ago.
Lists and filters
How should you read the tags on myserver?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166601 (Build): The server runs game build 166601; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show myserver?
These Rust Metrics lists carry myserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does myserver hold among Rust servers?
Ranking for myserver: #14,592 on seven-day player hours, top 64% of all ranked servers.
What is the population on myserver?
Status for myserver: offline. Last seen 24 days 23 hours ago.
Server details
Where does myserver sit?
Reading: location. myserver gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.92.139.70:28015.
What Rust version is myserver on?
Version check: Rust network protocol 2634 and build 166601 on Windows, run by myserver. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on myserver, and is it online?
Reading: offline. myserver last answered 24 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 29 September 2026.
Rules and settings
How is myserver configured, and what rules are in force?
Check: gather rate. The name myserver does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is myserver on?
The game generates a procedural map for myserver.
Join
What do you do to join myserver?
Press F1 in Rust and enter client.connect 185.92.139.70:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.