myserver
Offline 185.92.139.45:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 513/575
- 315/400
- 42/250
- 35/250
- 91/150
- 111/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does myserver follow?
The rhythm of myserver's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 34 days 3 hours ago.
Tag meanings
Which tags does myserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs165697 (Build): Build 165697; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from myserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show myserver?
These Rust Metrics lists carry myserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does myserver sit in the rankings?
Ranking for myserver: #16,968 on seven-day player hours, top 71% of all ranked servers.
What is the population on myserver?
Status for myserver: offline. Last seen 31 days 4 hours ago.
Server details
Where does myserver sit?
Reading: location. myserver gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.92.139.45:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2634 and build 165697, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is myserver, and is it online now?
Check: connection. myserver is offline at this moment. Last contact was 31 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.
Settings and map
How is myserver configured, and what rules are in force?
Reading the name gives no gather rate for myserver. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on myserver?
Procedural map on myserver, made by the game's generator.
Join
What do you do to join myserver?
To join: start Rust, press F1 and type client.connect 185.92.139.45:28015. Or press Launch Rust here and Steam opens the game and connects you.