My Server Name
Offline 185.72.224.65:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 236/300
- 15/250
- 30/250
- 117/200
- 47/200
- 45/100
Quick answers
from the figures on this pageWipe schedule
How often does My Server Name wipe, and when?
To tell the rhythm of My Server Name, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 7 hours ago.
Tag meanings
How should you read the tags on My Server Name?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #13,134, in the top 59% of all ranked servers.
What is the population on My Server Name?
Status for My Server Name: offline. Last seen 5 days 7 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Where does My Server Name sit?
No region tag on My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.72.224.65:28015.
What Rust version is My Server Name on?
Rust network protocol 2635 and build 168909 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Server Name, and is it online now?
Check: connection. My Server Name is offline at this moment. Last contact was 5 days 7 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Map and rules
How is My Server Name configured, and what rules are in force?
No gather rate appears in the name: My Server Name. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on My Server Name?
The game generates a procedural map for My Server Name.
Join
How do you connect to My Server Name?
Press F1 in Rust and enter client.connect 185.72.224.65:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.