RustMultitool Test
Offline 185.72.11.119:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/250
- 127/200
- 15/250
- 17/250
- 13/100
- 43/200
Quick answers
from the figures on this pageWipe schedule
When does RustMultitool Test wipe?
Its rhythm cannot be told from the wipes of RustMultitool Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 39 days 17 hours ago the current world was made.
Lists and filters
How should you read the tags on RustMultitool Test?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from RustMultitool Test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustMultitool Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustMultitool Test: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does RustMultitool Test hold among Rust servers?
Ranking for RustMultitool Test: #15,412 on seven-day player hours, top – of all ranked servers.
What player count does RustMultitool Test carry?
Reading for RustMultitool Test: offline at this moment; last seen 39 days 16 hours ago.
Operator and location
Which location does RustMultitool Test run from?
No region tag on RustMultitool Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.72.11.119:28015.
What Rust version is RustMultitool Test on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by RustMultitool Test. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on RustMultitool Test, and is it online?
Reading: offline. RustMultitool Test last answered 39 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Rules and settings
What rules does RustMultitool Test enforce, and what are its settings?
Check: gather rate. The name RustMultitool Test does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustMultitool Test?
Procedural map on RustMultitool Test, made by the game's generator.
How to join
How do you connect to RustMultitool Test?
Press F1 in Rust and enter client.connect 185.72.11.119:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.