TEST LAN
Offline 185.65.133.213:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 12:56 UTC29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 470/575
- 451/475
- 847/250
- 58/100
- 950/250
- 26/250
Quick answers
from the figures on this pageWipe timing
What happens on TEST LAN when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
When does TEST LAN wipe?
The rhythm of TEST LAN's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 2 hours ago the current world was made.
Tag meanings
Which tags does TEST LAN carry, and what do they mean?
Tags published by TEST LAN, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show TEST LAN?
On Rust Metrics, TEST LAN sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does TEST LAN hold among Rust servers?
Player hours over seven days put TEST LAN at #15,905, in the top 70% of all ranked servers.
What is the population on TEST LAN?
TEST LAN is not responding; status offline, last seen 27 days ago.
Operator and location
What location is TEST LAN hosted in?
No region tag on TEST LAN. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.65.133.213:28015.
What Rust version is TEST LAN on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by TEST LAN. Matching protocol is required to join. Let Steam update your game.
Is TEST LAN up, and how often does it stay up?
Check: connection. TEST LAN is offline at this moment. Last contact was 27 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Settings and map
What rules does TEST LAN enforce, and what are its settings?
No gather rate appears in the name: TEST LAN. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TEST LAN?
The game generates a procedural map for TEST LAN.
Connection
How can you get onto TEST LAN?
Check: join. Open Rust, press F1, then enter client.connect 185.65.133.213:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.