RUST METRICSFlight deck · live data
Data live Servers11,692 Players37,024 Populated2,928 Fresh wipes 3 h87 Scan5 min
‹ All servers185.65.133.140:28015
Offline Full Queue Fresh wipe Wipe due No query

TEST LAN

Offline 185.65.133.140:28015 checked 22d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,990top 71%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does TEST LAN wipe?

To tell the rhythm of TEST LAN, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 13 hours ago.

Tag meanings

Which tags does TEST LAN carry, and what do they mean?

These are the tags TEST LAN publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does TEST LAN appear in Rust Metrics lists and filters?

These Rust Metrics lists carry TEST LAN: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does TEST LAN hold among Rust servers?

Player hours over seven days put TEST LAN at #15,990, in the top 71% of all ranked servers.

What is the population on TEST LAN?

Reading for TEST LAN: offline at this moment; last seen 22 days 10 hours ago.

Operator and location

Where does TEST LAN sit?

No region tag on TEST LAN. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.65.133.140:28015.

What Rust version is TEST LAN on?

Reading: TEST LAN, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on TEST LAN, and is it online?

Reading: offline. TEST LAN last answered 22 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 4 October 2026, recorded by Rust Metrics.

Settings and map

How is TEST LAN configured, and what rules are in force?

No gather rate appears in the name: TEST LAN. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on TEST LAN?

Procedural map on TEST LAN, made by the game's generator.

Connection

How do you connect to TEST LAN?

Check: join. Open Rust, press F1, then enter client.connect 185.65.133.140:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.