ICE Map Forge local verification
Offline 185.53.90.38:39761 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 295/300
- 256/250
- 27/250
- 22/250
- 38/100
- 123/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does ICE Map Forge local verification follow?
To tell the rhythm of ICE Map Forge local verification, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 10 days 18 hours ago.
Tags
Which tags does ICE Map Forge local verification carry, and what do they mean?
Tags published by ICE Map Forge local verification, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does ICE Map Forge local verification appear in Rust Metrics lists and filters?
On Rust Metrics, ICE Map Forge local verification sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does ICE Map Forge local verification sit in the rankings?
Player hours over seven days put ICE Map Forge local verification at #15,275, in the top 70% of all ranked servers.
What player count does ICE Map Forge local verification carry?
Status for ICE Map Forge local verification: offline. Last seen 10 days 18 hours ago.
Server details
Where does ICE Map Forge local verification sit?
Reading: location. ICE Map Forge local verification gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.53.90.38:39761.
What Rust version is ICE Map Forge local verification on?
Reading: ICE Map Forge local verification, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on ICE Map Forge local verification, and is it online?
ICE Map Forge local verification reports offline. The last reading came 10 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Settings and map
What settings and rules apply on ICE Map Forge local verification?
Reading the name gives no gather rate for ICE Map Forge local verification. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to ICE Map Forge local verification?
Press F1 in Rust and enter client.connect 185.53.90.38:39761. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.