cpstest
Offline 185.53.90.38:28215 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/250
- 142/200
- 16/250
- 19/250
- 14/100
- 62/200
Quick answers
from the figures on this pageWipe timing
How often does cpstest wipe, and when?
Its rhythm cannot be told from the wipes of cpstest on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 10 days 12 hours ago.
Lists and filters
How should you read the tags on cpstest?
These are the tags cpstest publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show cpstest?
On Rust Metrics, cpstest sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does cpstest sit in the rankings?
Ranking for cpstest: #15,253 on seven-day player hours, top 69% of all ranked servers.
What is the population on cpstest?
Reading for cpstest: offline at this moment; last seen 10 days 12 hours ago.
Server details
What location is cpstest hosted in?
No region comes from cpstest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.53.90.38:28215.
What Rust version is cpstest on?
Rust network protocol 2634 and build 167781 on Windows is the build cpstest runs. To get in, your game needs the same protocol; Steam applies the update.
Is cpstest up, and how often does it stay up?
Reading: offline. cpstest last answered 10 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Settings and map
What settings and rules apply on cpstest?
No gather rate appears in the name: cpstest. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
How to join
What do you do to join cpstest?
Check: join. Open Rust, press F1, then enter client.connect 185.53.90.38:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.