ICE Map Forge local verification
Offline 185.53.90.32:32473 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
How often does ICE Map Forge local verification wipe, and when?
The rhythm of ICE Map Forge local verification's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 10 days 6 hours ago.
Tags
How should you read the tags on ICE Map Forge local verification?
These are the tags ICE Map Forge local verification publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ICE Map Forge local verification?
On Rust Metrics, ICE Map Forge local verification sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does ICE Map Forge local verification sit in the rankings?
Player hours over seven days put ICE Map Forge local verification at #15,275, in the top 70% of all ranked servers.
What player count does ICE Map Forge local verification carry?
Status for ICE Map Forge local verification: offline. Last seen 10 days 6 hours ago.
Operator and location
Where does ICE Map Forge local verification sit?
No region comes from ICE Map Forge local verification. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.53.90.32:32473.
What Rust version is ICE Map Forge local verification on?
Rust network protocol 2634 and build 167781 on Windows is the build ICE Map Forge local verification runs. Matching protocol is required to join. Let Steam update your game.
How reliable is ICE Map Forge local verification, and is it online now?
ICE Map Forge local verification reports offline. The last reading came 10 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.
Settings and map
What settings and rules apply on ICE Map Forge local verification?
Check: gather rate. The name ICE Map Forge local verification does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Join
How do you connect to ICE Map Forge local verification?
Press F1 in Rust and enter client.connect 185.53.90.32:32473. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.