RUST METRICSFlight deck · live data
Data live Servers11,713 Players47,275 Populated3,205 Fresh wipes 3 h100 Scan5 min
‹ All servers185.53.90.32:43975
Offline Full Queue Fresh wipe Wipe due No query

ICE Map Forge local verification

Offline 185.53.90.32:43975 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,275top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does ICE Map Forge local verification wipe, and when?

To tell the rhythm of ICE Map Forge local verification, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 10 hours ago.

Tag meanings

Which tags does ICE Map Forge local verification carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from ICE Map Forge local verification. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ICE Map Forge local verification appear in Rust Metrics lists and filters?

Rust Metrics lists featuring ICE Map Forge local verification: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does ICE Map Forge local verification sit in the rankings?

Player hours over seven days put ICE Map Forge local verification at #15,275, in the top 70% of all ranked servers.

How full does ICE Map Forge local verification get?

Reading for ICE Map Forge local verification: offline at this moment; last seen 10 days 10 hours ago.

Server details

Where does ICE Map Forge local verification sit?

No region comes from ICE Map Forge local verification. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.53.90.32:43975.

What Rust version is ICE Map Forge local verification on?

Rust network protocol 2634 and build 167781 on Windows is the build ICE Map Forge local verification runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on ICE Map Forge local verification, and is it online?

Check: connection. ICE Map Forge local verification is offline at this moment. Last contact was 10 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.

Rules and settings

How is ICE Map Forge local verification configured, and what rules are in force?

No gather rate appears in the name: ICE Map Forge local verification. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Connection

What do you do to join ICE Map Forge local verification?

To join: start Rust, press F1 and type client.connect 185.53.90.32:43975. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players The server holds 0 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.