RUST METRICSFlight deck · live data
Data live Servers11,739 Players61,775 Populated3,380 Fresh wipes 3 h186 Scan5 min
‹ All servers185.36.205.105:28065
Offline Full Queue Fresh wipe Wipe due No query

Mia's Dev Cave

Offline 185.36.205.105:28065 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,291top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 05:22 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Mia's Dev Cave when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Mia's Dev Cave follow?

To tell the rhythm of Mia's Dev Cave, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 10 days 6 hours ago the current world was made.

Tag meanings

Which tags does Mia's Dev Cave carry, and what do they mean?

These are the tags Mia's Dev Cave publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168347 (Build): The server runs game build 168347; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Mia's Dev Cave appear in Rust Metrics lists and filters?

On Rust Metrics, Mia's Dev Cave sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Mia's Dev Cave hold among Rust servers?

Ranking for Mia's Dev Cave: #15,291 on seven-day player hours, top 69% of all ranked servers.

How full does Mia's Dev Cave get?

Mia's Dev Cave is not responding; status offline, last seen 10 days 5 hours ago.

Server

What location is Mia's Dev Cave hosted in?

No region tag on Mia's Dev Cave. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.36.205.105:28065.

What Rust version is Mia's Dev Cave on?

Version check: Rust network protocol 2635 and build 168347 on Windows, run by Mia's Dev Cave. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Mia's Dev Cave, and is it online?

Mia's Dev Cave reports offline. The last reading came 10 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Mia's Dev Cave?

Reading the name gives no gather rate for Mia's Dev Cave. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Mia's Dev Cave on?

Check: map. Procedural, size 3,750, seed 1974741587, generated by the game on Mia's Dev Cave. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Mia's Dev Cave?

Press F1 in Rust and enter client.connect 185.36.205.105:28065. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168347,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168347
Build The server runs game build 168347.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.